“Invisible Belfast: Flat Ontologies and Remediations of the Post-Conflict City.”

[in]visible Belfast was a research driven indie alternate reality game (ARG) that ran for 6 weeks during the spring of 2011 in Belfast, and was subsequently adapted, 5 years later into a fictional documentary for BBC Radio 4. Building upon recent approaches from environmental philosophy and games theory, we argue that Belfast’s history propels medial adaptations of a particular kind, characterised by a ‘flat’ ontology of space and time, and a sort of diffuse and dark urban experience.

Barrios-O’Neill, Danielle, and Alan Hook. "Invisible Belfast: Flat ontologies and remediation of the post-conflict city." Convergence (2019).

Full text here.