My research in this area engages approaches from digital humanities, cultural theory, informatics, and technology theory, to characterise and understand what can be described as the post-digital. Post-digital culture comprises various instantiations of new and emerging technologies and their outcomes, where both are characterised by things like:
- chaotic systems, emergence and deep structure
- gaming and game-like elements
- permeation of media boundaries (convergence culture)
- decline of geographic identity constructions, particularly in younger generations
- more sophisticated information-sifting behaviours
- greater cognitive adaptability
- “fast-flow” of media-cultural interchange
- “always-on” modes and “living” cultural artefacts (eg. memes)
Importantly, the post-digital also includes a mature, appropriately complex reception of the digital age, one that sees technology’s implications as indicating neither salvation nor apocalypse. Much of my research works at tracing a network of post-digital values, practices, and themes across a variety of multiplatform communications.
Research in Tech & Post-digital Culture
“Wild Listening: Ecology of a Science Podcast.”
Posts on Tech & Post-digital Culture