Drawing on ideas from gaming and convergence culture, the designers of [in]visible Belfast reflect on the textual trajectory from game to BBC radio documentary and what this means for the future of urban engagement.
[forthcoming, Contemporary Media Art in Ireland]
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This chapter examines the ways in which podcasts share structural and epistemological affinities with ecological processes, engaging the conversational science podcast Stuff to Blow Your Mind as a case study.
In Podcasting: New Aural Cultures and Digital Media (eds. Dario Llinares, Neil Fox, Richard Berry) [forthcoming].
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What happens when you open a literary text onto the interactive space of a city, or a classroom? The creators of indie game [in]visible belfast provide guidance and context for ARG as pedagogy.
Using Games to Enhance Teaching and Learning, Eds. Whitton & Moseley (Routledge, 2012).
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